Producing And Directing The Short Film And Video
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David K. Irving is an Associate Professor of the Undergraduate Film and Television Department at New York University, Tisch School of the Arts. He has directed six feature films, fifteen award-winning short documentaries, three short narrative films, and has written and produced three feature films.
Peter Rea is an Associate Professor of the Undergraduate Film and Television Department at New York University, Tisch School of the Arts. He has been a producer, cinematographer, editor, production manager, and postproduction supervisor on numerous short films, TV movies, and features.
This course critically examines the role that film, television, video games, and digital media play in shaping our sense of global, regional, national, and local cultures. It focuses on the role of global media institutions in society, from Hollywood and Netflix, to Bollywood, Korean Wave and telenovelas, and also examines how diverse audiences use global media to negotiate with issues of cultural identity in everyday life. The goal of this course is to introduce students to a broad range of issues and debates in the field of global media studies.
By the end of the course, students will be able to summarize the major developments in twentieth-century Egyptian history and cite key works of literature and film that have represented and responded to each of those developments. They will also have the necessary close-reading skills and historical background to analyze these works of literature and film. Through short weekly reading responses, students will engage closely with every assigned text, learning to trust their readerly instincts and hone their creative thinking skills. Class discussions will be student-centered, and rather than working from professor-supplied prompts, students will instead develop their own topics for the midterm and final papers, in consultation with the professor.
Animation, Visual Effects, Digital Painting and CGI are used to produce content for a variety of media including live-action film, classical and 3D animation and interactive formats like video games and XR. This course will teach you the industry standard tools and practical techniques of digital media production, no experience necessary. The course is self-paced, non-linear and offers a variety of options. Students choose their area of interest from a large array of assignments covering topics like concept art and previsualization, color correction and post production, animation and simulation, compositing and visual effects or CGI and interactive game design (and more). Will you become a generalist across all digital media production, will you specialize in one discipline or will you define a new role in digital media production Choose your own path and the instructor and a team of TAs collaborate with you. No prior knowledge of digital media production required. Mac or PC. No software purchase required. This course offers both access to instructor guidance and the ability to complete assignments at your own pace. OPEN TO BOTH RTF MAJORS & NON-RTF MAJORS.
This class introduces students to single-camera field documentary video production. During this semester-long documentary workshop, we will screen a variety of documentary works, but our focus will be on making documentary films. There will be group discussions, reading assignments, lectures, hands-on lab instruction, and short documentary exercises, in addition to a culminating documentary project. Students will keep a journal of the documentaries they see and how these films influence the documentaries they make (or plan to make). The primary focus of the class will be working from pre-production to post-production by starting with an idea and finishing with a short documentary film.
The class explores the expressive potential of sound and image through the production of digital video exercises and short films. It is an intensive workshop in visual storytelling and non-dialogue filmmaking. It is designed to build upon the fundamental production concepts and techniques that were introduced in RTF 318 and to prepare students for advanced narrative classes.
Animation, Visual Effects, Digital Painting and CGI are used to produce content for a variety of media including live-action film, classical and 3D animation and interactive formats like video games and XR. This course will teach you the industry standard tools and practical techniques of digital media production, no experience necessary. The course is self-paced, non-linear and offers a variety of options. Students choose their area of interest from a large array of assignments covering topics like concept art and previsualization, color correction and post production, animation and simulation, compositing and visual effects or CGI and interactive game design (and more). Will you become a generalist across all digital media production, will you specialize in one discipline or will you define a new role in digital media production Choose your own path and the instructor and a team of TAs collaborate with you. No prior knowledge of digital media production required. Mac or PC. No software purchase required. This course offers both access to instructor guidance and the ability to complete assignments at your own pace.
James Denny has been teaching film history and analysis courses at Cleveland State University since 2006. He earned his Master of Arts in Applied Communication Theory and Methodology from CSU, writing on the difference between black-and-white and color film footage in terms of the effects on audience emotion. James has co-authored various papers on film and television including those exploring character movement in film, the effects of the laugh track in sitcoms, the parallel history of film and video games, and the effects of modern 3-D movies on the audience.
Jay B. Johnson has a BFA in Film and Art from Ohio University with over 25 years in the business as a Director of Photography, Camera Operator, Gaffer and Editor for documentaries, commercials, corporate and promotional pieces. His work has appeared on network tv, streaming services and in major film festivals. He also wrote and directed several short films, music videos and an independent feature film that won Best Feature at the Los Angeles DV Film Festival in 2006. Presently he teaches Cinematography part-time at CSU, Cuyahoga Community College and Oberlin College and Conservatory.
Chris Mack has been an active member of Northeast Ohio's film and music community for over a decade, bringing a unique set of skills and experiences to the productions and projects he is involved with. His formal training includes a degree in Recording Arts & Technology from Cuyahoga Community College as well as a Bachelor's degree in Electrical Engineering from the University of Akron. He has provided audio support for numerous short and feature length films,commercials, musical recordings, and live events which have been showcased on Netflix, Amazon and around the world at festivals including South by Southwest and Slamdance. He works as the On-Field Audio Coordinator during Cleveland Browns games at FirstEnergy Stadium. He is also an avid musician, playing a wide variety of instruments. Chris also has experience working as an Electronics Design Engineer, performing research and development for various area companies and continues to explore and better understand the technology used to make sound an impactful part of the multimedia industry. He deeply enjoys anything related to science and technology, and loves the opportunity to share his knowledge and experience with others. In addition to freelance work, he teaches as Adjunct Faculty in the Recording Arts and Technology program at Cuyahoga Community College and the School of Film and Media Arts at Cleveland State University
Eric Siler has produced and directed numerous television programs in New York, Philadelphia and Cleveland. He has taught film and video production, editing, studio directing, and African film at John Carroll University, Rowan College and the famed Philadelphia High School for the Creative and Performing Arts. Siler earned a Bachelor of Arts in Communications from Elizabethtown College, a Master of Fine Arts in Television Production from Brooklyn College and his Master of Education in English/Communication from Cabrini College.
This series of eight courses provides students with the foundational skills needed for success in the TFA major. The lower-division courses emphasize the history of storytelling, writing fundamentals, film as a vehicle for literature, and basic television production. The upper-division courses emphasize film criticism; collaboration across production roles; working independently as an \"auteur\"; and writing, producing, directing, and editing professionally produced stories exhibited in a public forum.
Admission to the television and film arts program is very competitive (approximately 15 students admitted each year) and based upon an application, letter of recommendation, and submission of creative work (including screenplays, short stories, and/or videos/films). All submitted materials are reviewed by the Television and Film Arts Advisory Committee.
Creators of film, television and video productions build the lens through which the world observes and understands itself. The film, television and video production degree at Webster University prepares students to be visual storytellers, idea shapers, entertainers, artists and communicators. Film/video is an art, a craft, a business, a passion and a way of life; it is inherently technical, theoretical and aesthetic.
Although any combination of these courses can be taken to fulfill the degree requirements, courses can be grouped by areas for students who want to focus on a particular aspect within film, television and video production. 59ce067264
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